Class XMLNodeRendererCustomizer
- java.lang.Object
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- ro.sync.exml.workspace.api.node.customizer.XMLNodeRendererCustomizer
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- All Implemented Interfaces:
Extension
- Direct Known Subclasses:
AntNodeRendererCustomizer
,DITAMapNodeRendererCustomizer
,DITANodeRendererCustomizer
,DocbookNodeRendererCustomizer
,JSONNodeRendererCustomizer
,SchematronNodeRendererCustomizer
,TEINodeRendererCustomizer
,WSDLNodeRendererCustomizer
,XHTMLNodeRendererCustomizer
,XMLNodeRendererCustomizerAdapter
,XSDNodeRendererCustomizer
,XSLTNodeRendererCustomizer
@API(type=EXTENDABLE, src=PUBLIC) public abstract class XMLNodeRendererCustomizer extends java.lang.Object implements Extension
Class used to customize the way an XML node is rendered in the UI. A node represents an entry from Author outline, Author bread crumb, Text page outline, content completion proposals window or DITA Map view.- Since:
- 13.2
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Constructor Summary
Constructors Constructor Description XMLNodeRendererCustomizer()
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description abstract BasicRenderingInformation
getRenderingInformation(NodeRendererCustomizerContext context)
Get the rendering information (text to render, path of the icon to display in outline, bread crumb or content completion proposals window) for given context.-
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Methods inherited from interface ro.sync.ecss.extensions.api.Extension
getDescription
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Method Detail
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getRenderingInformation
public abstract BasicRenderingInformation getRenderingInformation(NodeRendererCustomizerContext context)
Get the rendering information (text to render, path of the icon to display in outline, bread crumb or content completion proposals window) for given context.- Parameters:
context
- The node context(contains information like node name, namespace and attributes).- Returns:
- The rendering information.
If the returned value is
null
then the default node rendering will be used.
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